Valkyrie VF-1J & Valkyrie VF-1A Model + Skins + Sounds

Originally Created for Quake 2 By Dan Bickell - danbickell@loop.com

Converted to Unreal Tournament by Squeaky

Released - January 25, 2000

Email - squeaky_kirby@hotmail.com

This was originally released as two seperate models but I decided to 
combine them into one package. Each model has 5 skins and I added in
the sounds for getting hit, dying, jumping, landing etc... It comes with bot
support and is fully skinnable. They are from the television series Macross. 
Read the original readme files below if you want more information about them.

During testing we discovered a 'quirk'. When you die, the weapon model that 
comes with the Valkyrie will remain suspended in the air above your body. 

Also if any of my fellow model converters knows how to get the picture of the
character to appear in the communication window when you give an order, I'd like 
to know how to do it. I tried to get the thing to work for quite a while but 
it just refused to work. You can't just put, for instance VF1A4Blue.pcx and 
VF1A5Blue.pcx in the VF1ASkins.utx file and call it in the VF1ASkins.int file 
as described in the tutorials at Painful Detail because it doesn't work. 
If anyone can help please drop me a message.

Files Installed:
\Textures\VF1ASkins.utx 
\Textures\VF1JSkins.utx 
\Sounds\ValkyrieSounds.uax
\System\VF1A.int
\System\VF1ASkins.int
\System\VF1A.u
\System\VF1J.int
\System\VF1JSkins.int
\System\VF1J.u

Added Lines to UnrealTournament.ini:

[ServerPackages]
ServerPackages=VF1J
ServerPackages=VF1JSkins
ServerPackages=VF1A
ServerPackages=VF1ASkins

Added Lines to Manifest.ini:

[Group]
Group=Valkyrie VF-1J & Valkyrie VF-1A

[Valkyrie VF-1J & Valkyrie VF-1A]
File=Textures\VF1ASkins.utx
File=Textures\VF1JSkins.utx
File=Sounds\ValkyrieSounds.uax
File=System\VF1J.u
File=System\VF1A.u
File=System\VF1JSkins.int
File=System\VF1ASkins.int
File=System\VF1J.int
File=System\VF1A.int
File=Help\Valkyrie VF-1J + Valkyrie VF-1A.txt
Caption=Valkyrie VF-1J & Valkyrie VF-1A
Version=100

Enjoy!

 Squeaky

Here is the original readme file for the VF-1J and the VF-1A. 

****************************************************************


6/12/98

================================================================

Model Name              : Valkyrie VF-1J

installation directory  : quake2/baseq2/players/valkyrie_vf1j

Author                  : Dan Bickell

Skin Author : Dan Bickell (of course)

Email Address           : danbickell@loop.com



Model description       : This is a VF-1J model Valkyrie, a
			transforming mech from the popular
			anime TV series "Macross"


Other info              : all standing frames are in battroid mode, 
			crouching animations are all in gerwalk
			mode, and the taunt sequence transforms
			to fighter

			This model is over 900 polys due to it's
			transforming nature, so it's not recommmended
			for use on slow systems, as it may reduce the
			frame rate more than typical plugin players.

			*****This model is based on the earlier Valkyrie 
			VF-1S ppm, with an alternate head and new
			skins.  Otherwise, it is exactly the same
			as the VF-1S.  I went ahead and made the
			conversions due to popular demand, but I don't
			have the time to go back in and tweak the 
			animations.

Additional Credits to   : id Software for making this possible...



Thanks to               : everybody who dumped so much praise on me
			for the VF-1S, and who kept bugging me for
			the other variants.  Here you go :)

================================================================

* Play Information *



New Sounds              : no.  too bad you can't have custom footstep
			sounds.

CTF Skins               : yep.

VWEP Support            : no.  Valkyries carry GU-11 gun pods only :)





* Construction *

Poly Count              : 905

Vert Count              : 596 Verts

Skin Count              : 5 Skins

Base                    : Valkyrie VF-1S 

Editor used             : Lightwave 3D 5.5, Q2 Modeler 0.9, NST 0.9,
			Paintshop Pro, Photoshop

Known Bugs              : none

Build/Animation time    : Approx. 20 hrs to convert both new models and 
			make new skins.




* How to use this model *

Unzip all files to your quake2\baseq2\players\valkyrie_vf1j\ directory, 
and select at player setup in multiplayer menu.  



* Copyright / Permissions *

Do whatever you want with it, just give me credit and don't sell it 
(unless you want to give me my cut)


QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.


***************************Second Readme File***************************

6/12/98

================================================================

Model Name              : Valkyrie VF-1A

installation directory  : quake2/baseq2/players/valkyrie_vf1a

Author                  : Dan Bickell

Skin Author : Dan Bickell (of course)

Email Address           : danbickell@loop.com



Model description       : This is a VF-1A model Valkyrie, a
			transforming mech from the popular
			anime TV series "Macross"


Other info              : all standing frames are in battroid mode, 
			crouching animations are all in gerwalk
			mode, and the taunt sequence transforms
			to fighter

			This model is over 900 polys due to it's
			transforming nature, so it's not recommmended
			for use on slow systems, as it may reduce the
			frame rate more than typical plugin players.

			*****This model is based on the earlier Valkyrie 
			VF-1S ppm, with an alternate head and new
			skins.  Otherwise, it is exactly the same
			as the VF-1S.  I went ahead and made the
			conversions due to popular demand, but I don't
			have the time to go back in and tweak the 
			animations.

Additional Credits to   : id Software for making this possible...



Thanks to               : everybody who dumped so much praise on me
			for the VF-1S, and who kept bugging me for
			the other variants.  Here you go :)

================================================================

* Play Information *



New Sounds              : no.  too bad you can't have custom footstep
			sounds.

CTF Skins               : yep.

VWEP Support            : no.  Valkyries carry GU-11 gun pods only :)





* Construction *

Poly Count              : 905

Vert Count              : 596 Verts

Skin Count              : 5 Skins

Base                    : Valkyrie VF-1S 

Editor used             : Lightwave 3D 5.5, Q2 Modeler 0.9, NST 0.9,
			Paintshop Pro, Photoshop

Known Bugs              : none

Build/Animation time    : Approx. 20 hrs to convert both new models and 
			make new skins.




* How to use this model *

Unzip all files to your quake2\baseq2\players\valkyrie_vf1a\ directory, 
and select at player setup in multiplayer menu.  



* Copyright / Permissions *

Do whatever you want with it, just give me credit and don't sell it 
(unless you want to give me my cut)


QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.



















